You catch a few glimpses of this in the trailer-like when you see a shiny car driving along the Las Venturas strip and the lights of the casino reflecting off the hood, or Claude blowing up a car in Liberty City with a rocket launcher, his body shiny and wet from the rain. They've just taken those chunky, low poly models and environments and slathered them in modern visual effects. I'm glad the games haven't been altered beyond all recognition, and have retained the familiar aesthetic of the originals. I love what Rockstar has done with the art style. How were Rockstar ever gonna recreate five cities with that level of detail? But it's still a dramatic visual upgrade, and I personally cannot wait to revisit Liberty City, Vice City, Los Santos, San Fierro, and Las Venturas.
Anyone expecting a complete remake, with the level of fidelity of GTA 5, will be disappointed-and should probably reign their expectations in a little in future. This remaster of GTA 3, Vice City, and San Andreas gives these old PS2-era games a significant visual overhaul, with higher resolution textures, real-time reflections, and improved foliage. The first trailer for Grand Theft Auto: The Trilogy is here, and it's made quite a first impression.